A case is a marketable item, and an openable container. It can be opened by players to receive a piece of equipment.
Players can obtain Cases by:
Participating in a battle gives you a 5% chance of receiving a case per hit, at the end of the battle. You can increase this by increasing your Loot-Chance skill level. This can stack beyond 100% to receive multiple cases from a battle.
Players can open the case to receive a piece of equipment. The piece of equipment is random and based off the following chances:
When opening a case, you have a 30% chance to get a weapon, and 70% chance to get an equipment of any other type.
The rarity of the equipment received depends on the following chances:
| Rarity | Chance |
|---|---|
| Tier 1 / Common / Grey | 62% |
| Tier 2 / Uncommon / Green | 30% |
| Tier 3 / Rare / Blue | 7,1% |
| Tier 4 / Epic / Purple | 0,85% |
| Tier 5 / Legendary / Yellow | 0,04% |
| Tier 6 / Mythic / Red | 0,01% |